TETRACHROMA Now On Steam!
TETRACHROMA is now available on
Steam! TETRACHROMA is a small puzzle-action game that explores the
combination of tetromino stacking with a color-changing mechanic inspired by
Reversi. The way it works is to clear a line all the colors have to match, and
each piece you place changes adjacent lines like in Reversi. Around a year ago I
first tested out this combination of mechanics and I found the prototype
instantly fun. The full game expands the concept with 40 hand designed puzles
and 8 different gameplay modes. Developing the game has been a passion for me,
and I'm excited to share it with you all! I'd also like to extend my sincere
grattitude to the players of the game's demo who offered great feedback and
suport. A number of crucial design improvements were made thanks to your
feedback, and the game is much better as a result. I'm excited to see what
players think of the full release's new modes!
Announcing TETRACHROMA
Announcing TETRACHROMA, a new puzzle-action game for Windows PC that combines
tetromino stacking (like Tetris) with a new color changing mechanic inspired by
Reversi / Othello. Check out the
Steam page featuring a brand new gameplay trailer!
In the game, each
tetromino appears in multiple colors. The goal is to clear lines, but to do so,
every block in the line must match. When you place a tetromino, adjacent
horizontal and vertical lines change colors to match. This is a small game, but
I've put a lot of effort into polishing the gameplay and presentation. I think
the game's unique mechanic is an intuitive but challenging twist on tetromino
stacking that I hope players will enjoy. The game is the testing and polish
stages and should launch this year.
Read more...
Jump Mechanic's Steam Page is Live!
Jump Mechanic is coming soon to Steam! Check out the Steam page along with fresh screenshots of the game and a brand new "First Look" gameplay trailer. If you like what you see, consider adding Jump Mechanic to your Steam wishlist!
If you have been following my progress on Twitter you'll know I've been posting regular updates about the game since the announcement in April. There is still plenty of work to do, but the game is far enough along now that I think it's time to start sharing the game on Steam.
Read more...
Announcing Jump Mechanic
Today I'm excited to finally announce my new game, Jump Mechanic. Jump Mechanic is a 2D action platformer for Windows PC with a focus on deep but intuitive controls and good game feel. The game features 24+ levels across 6 worlds, colorful pixel art, and a 30+ track soundtrack featuring original electronic versions of classical music.
In Jump Mechanic you help J.Me, a happy jumping robot and the star of a video game that takes place on a planet called First World. Everything is going great until J.Me's disillusioned creator cancels J.Me's game and deletes all of First World. Now J.Me is lost in a strange universe of game mechanics and has to keep jumping to survive. You can find more information about the game and on the game's information page or read more below.
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Returning to Regular Updates, Social Media
It's been almost 6 years since I put my second game project Go Plague Monkey! Go! on hold to work on new projects and generally rethink my approach to solo independent game development. Not long after that I stopped posting on this blog or social media regularly partially because I didn't have an upcoming product to promote and partially because frankly social media in general had become less useful and less of a positive presence in my life.
Thankfully, social media has become a much happier, friendlier, safer place since then. Just kidding. But, I did always plan on returning to posting regular updates and sharing on social media when I was closer to releasing something, and that seems like now.
Read more...
Older Posts
Go Plague Monkey! Go! on Hold Posted on September 10, 2015
Go Plague Monkey! Go! at PAX East 2015 Posted on March 3, 2015
Go Plague Monkey! Go! Update Posted on June 5, 2014
Super Amazing Wagon Adventure Now On Steam! Posted on October, 17 2013
Announcing Super Amazing Wagon Adventure Turbo Posted on October, 15 2013
Play Go Plague Monkey! Go! at the Seattle Indies Expo Posted on August 29, 2013
Super Amazing Wagon Adventure Greenlit Posted on August 29, 2013
Announcing Go Plague Monkey! Go! Posted on August 15, 2013
New Website Posted on May 13, 2013
Super Amazing Wagon Adventure Now on GamersGate Posted on February 15, 2013
Awesome Fan Trailer Posted on January 25, 2013
New Exposure for an Old Game Posted on January 21, 2013
Postmortem: Super Amazing Wagon Adventure Posted on September 27, 2012
Super Amazing Wagon Adventure Soundtrack Posted on August 31, 2012
Super Amazing Wagon Adventure has a Royale PC Debut Posted on August 28, 2012
What's New in the PC Release of Wagon Adventure Posted on August 18, 2012
Response to Super Amazing Wagon Adventure Posted on July 19, 2012
Super Amazing Wagon Adventure is Out Now! Posted on July 6, 2012
Response to the Trailer Posted on June 21, 2012
Dream Build Play Submission Posted on June 12, 2012
What’s in a Name? Posted on May 23, 2012
Test Your Game on Different Displays Posted on April 10, 2012
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